DOI: 10.1051/proc:1999031
Vortex particles and tree codes: I. flows with arbitrary crossing between solid boundaries and particle redistribution lattice; II. vortex ring encountering a plane at an angle.
P. Ploumhans, G. S. Winckelmans and J. K. SalmonCenter for Systems Engineering and Applied Mechanics, Unité TERM, Place du Levant 2, Université catholique de Louvain, Louvain-la-Neuve 1348, Belgium Center for Advanced Computing Research, California Institute of Technology, Pasadena, CA 91125, USA
Abstract
The first part of the paper deals with 2-D vortex methods. We briefly review the numerical method and we extensively describe two points in more details: the redistribution around an arbitrary body and a new scheme to diffuse a vortex sheet onto particles in a way that is most accurate. These two improvements allow to perform DNS of 2-D flows past bodies of arbitrary shape. We test and validate them on the flow past an impulsively started circular cylinder. The second part of the paper is about 3-D flows with solid boundaries. We test the viscous method on the interaction between a vortex ring and a plane. We also detail a modified version of the Particle Strength Exchange (PSE) scheme close to the solid boundary so as to enhance the accuracy of the method. Fast vortex codes are used for both 2-D and 3-D computations. The 3-D code is also parallel.
© EDP Sciences, ESAIM 1999


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